Daily Pick

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Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Ghostbusters cover
Ghostbusters (1984) dumped you into a bouncy, cash-hungry loop of buying gear, cruising the city, and praying you earned enough to keep the business afloat.
Ghostbusters
1984 • Amstrad • Apple II • Atari 8-bit +6 more
Pixel8Games 76% Users
Busting makes you feel good
The 7th Guest cover
The 7th Guest (1993) lured you into Henry Stauf's creaky mansion with shiny CD-ROM swagger and smirking FMV ghosts.
The 7th Guest
1993 • PC
Pixel8Games 89% Users
Puzzles, phantoms, bad decisions
The Way of the Exploding Fist cover
Entering a martial arts tournament at the height of the genre's mid-80s popularity, The Way of the Exploding Fist draws clear inspiration from Bruce Lee's Jeet Kune Do, reinforced by its digitised kiai sample and visual nods.
The Way of the Exploding Fist
1985 • Amstrad • BBC • Commodore 64 +1 more
Pixel8Games 81% Users
Participate in this morning's edification
Rise of the Triad cover
Rise of the Triad (1994/95) took the Wolfenstein-style corridor shooter, chugged a can of soda, then started doing backflips.
Rise of the Triad
1994 • PC
Pixel8Games 86% Users
Ludicrous gibs!
Airwolf cover
Airwolf (1985) arrived fuelled by TV hype, cello solos, and the promise of airborne firepower.
Airwolf
1984 • Amstrad • Arcade • Commodore 64 +1 more
Pixel8Games 57% Users
The embodiment of turbulence
Micro Machines cover
Micro Machines (1991) shrank racing down to tabletop size and somehow made breakfast tables more dangerous than Silverstone.
Micro Machines
1991 • Amiga • Mega Drive • NES
Pixel8Games 70% Users
Small engines, big trouble
Elite cover
Elite (1984) dropped players into a vast, lonely galaxy armed with a fragile Cobra Mk III, 100 credits, and absolutely no safety net.
Elite
1984 • Amstrad • BBC • Commodore 64 +1 more
Pixel8Games 93% Users
Profit or perish
Blood cover
Blood (1997) gleefully dragged the shooter genre into a blood-soaked carnival of horror, humour, and absolute chaos.
Blood
1997 • PC
Pixel8Games 91% Users
Horror with attitude
Pole Position cover
Pole Position (1982) didn’t just ask you to race - it demanded you qualify first, instantly setting it apart from its coin-hungry rivals.
Pole Position
1982 • Arcade
Pixel8Games 71% Users
Qualify or quit
Sorcery cover
Sorcery (1984) flung you across up to 40 flip-screen fantasy scenes as a last-ditch wizard, trying to rescue your kidnapped mates before the timer and your energy bar both had a tantrum.
Sorcery
1984 • Amstrad • Commodore 64 • MSX
Pixel8Games 81% Users
It's a kind of magic
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 • Arcade
Pixel8Games 79% Users
Shift up, survive
Bubble Bobble cover
Bubble Bobble (1986) turned monster-hunting into something suspiciously adorable.
Bubble Bobble
1986 • Arcade • Atari ST • BBC +1 more
Pixel8Games 76% Users
Bursting with joy
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 • PC
Pixel8Games 90% Users
Six degrees of panic
Metal Gear Solid cover
Metal Gear Solid (1998) smuggled blockbuster drama into your PS1 memory card, then told you to stop shooting and start sneaking.
Metal Gear Solid
1998 • PS1
Pixel8Games 92% Users
Stealth with swagger
Impossible Mission cover
Impossible Mission (1984) politely greeted players with an ominous “Stay awhile… stay forever!” before immediately trying to kill them.
Impossible Mission
1984 • Amiga • Amstrad • Commodore 64
Pixel8Games 90% Users
Stay a while. Stay forever!
Marble Madness cover
Marble Madness (1984) looked cute until the timer started screaming and your marble began sliding like it hated you.
Marble Madness
1984 • Amiga • Amstrad • Arcade +6 more
Pixel8Games 74% Users
Don't blink!
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