Daily Pick

Click and compare - it's in your hands:

Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Super Mario Bros. cover
Super Mario Bros began with a plumber, a mushroom, and a simple goal, then quietly redefined platform gaming forever.
Super Mario Bros.
1985 • NES
Pixel8Games 93% Users
One plumber. Endless legacy.
Raid Over Moscow cover
Raid Over Moscow (1984) served Cold War panic as an arcade sampler platter: launch the interceptor, dodge defences, blow the silos, then head for the Kremlin like you'd lost a bet.
Raid Over Moscow
1984 • Amstrad • Apple II • Atari 8-bit +2 more
Pixel8Games 80% Users
The empire strikes back
Blood cover
Blood (1997) gleefully dragged the shooter genre into a blood-soaked carnival of horror, humour, and absolute chaos.
Blood
1997 • PC
Pixel8Games 91% Users
Horror with attitude
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 • PC
Pixel8Games 90% Users
Six degrees of panic
Pole Position cover
Pole Position (1982) didn’t just ask you to race - it demanded you qualify first, instantly setting it apart from its coin-hungry rivals.
Pole Position
1982 • Arcade
Pixel8Games 71% Users
Qualify or quit
Kick Off 2 cover
Kick Off 2 cheerfully ignored the idea of "fun for everyone" and instead demanded absolute mastery or total humiliation.
Kick Off 2
1990 • Amiga
Pixel8Games 78% Users
There's only one Dino Dini!
Sorcery cover
Sorcery (1984) flung you across up to 40 flip-screen fantasy scenes as a last-ditch wizard, trying to rescue your kidnapped mates before the timer and your energy bar both had a tantrum.
Sorcery
1984 • Amstrad • Commodore 64 • MSX
Pixel8Games 81% Users
It's a kind of magic
Duke Nukem 3D cover
Duke Nukem 3D (1996) swaggered into the shooter scene chewing bubblegum and kicking ass.
Duke Nukem 3D
1996 • Mega Drive • PC
Pixel8Games 91% Users
No manners. No mercy.
Pyjamarama cover
Pyjamarama (1984) turned bedtime into a surreal obstacle course, starring Wally Week as he sleepwalked through his own house in stripy pyjamas.
Pyjamarama
1984 • Amstrad • Commodore 64 • Spectrum
Pixel8Games 68% Users
Sleepwalking chaos
Wipeout cover
Wipeout (1995) hurled you into anti-gravity racing where the tracks looked like nightclub flyers and the speed felt borderline irresponsible.
Wipeout
1995 • PC • PS1 • Saturn
Pixel8Games 89% Users
Speed with teeth
The 7th Guest cover
The 7th Guest (1993) lured you into Henry Stauf's creaky mansion with shiny CD-ROM swagger and smirking FMV ghosts.
The 7th Guest
1993 • PC
Pixel8Games 89% Users
Puzzles, phantoms, bad decisions
Speedball 2: Brutal Deluxe cover
Speedball 2: Brutal Deluxe took the idea of a friendly sports match, threw it out of an airlock, and replaced it with metal armour and flying elbows.
Speedball 2: Brutal Deluxe
1990 • Amiga • Atari ST • Commodore 64
Pixel8Games 83% Users
Enjoy a clean break
Ghostbusters cover
Ghostbusters (1984) dumped you into a bouncy, cash-hungry loop of buying gear, cruising the city, and praying you earned enough to keep the business afloat.
Ghostbusters
1984 • Amstrad • Apple II • Atari 8-bit +6 more
Pixel8Games 76% Users
Busting makes you feel good
Maniac Mansion cover
Maniac Mansion (1987) invited you to pick a trio of teenagers and trespass into the Edison household, where every room hid a gag, a trap, or a way to accidentally doom your friends.
Maniac Mansion
1987 • Amiga • Apple II • Atari ST +3 more
Pixel8Games 79% Users
Break in, think
Prince of Persia cover
Prince of Persia (1989) locked you beneath a palace, started a sixty-minute timer, and expected elegance under pressure.
Prince of Persia
1989 • Apple II • PC
Pixel8Games 90% Users
Hardcore Parkour
Impossible Mission cover
Impossible Mission (1984) politely greeted players with an ominous “Stay awhile… stay forever!” before immediately trying to kill them.
Impossible Mission
1984 • Amiga • Amstrad • Commodore 64
Pixel8Games 90% Users
Timing is everything
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Pixel8Games is a nostalgia-first review site for classic systems. No waffle - just sharp context, honest verdicts, and video that shows how the game really plays.

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