Daily Pick

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Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Doom cover
Doom started as a quiet Mars assignment and immediately escalated into shotguns, demons, and a full-blown trip to Hell.
Doom
1993 β€’ PC β€’ PS1 β€’ SNES
Pixel8Games 94% Users β€”
One hell of a blast.
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 β€’ Arcade
Pixel8Games 79% Users β€”
Shift up, survive
Wipeout cover
Wipeout (1995) hurled you into anti-gravity racing where the tracks looked like nightclub flyers and the speed felt borderline irresponsible.
Wipeout
1995 β€’ PC β€’ PS1 β€’ Saturn
Pixel8Games 89% Users β€”
Speed with teeth
OutRun cover
OutRun wasn't about winning races, it was about vibes.
OutRun
1986 β€’ Amiga β€’ Amstrad β€’ Arcade +4 more
Pixel8Games 88% Users 100%
Choose your route. Chase the horizon.
Sorcery cover
Sorcery (1984) flung you across up to 40 flip-screen fantasy scenes as a last-ditch wizard, trying to rescue your kidnapped mates before the timer and your energy bar both had a tantrum.
Sorcery
1984 β€’ Amstrad β€’ Commodore 64 β€’ MSX
Pixel8Games 81% Users β€”
It's a kind of magic
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 β€’ PC
Pixel8Games 90% Users β€”
Six degrees of panic
Blood cover
Blood (1997) gleefully dragged the shooter genre into a blood-soaked carnival of horror, humour, and absolute chaos.
Blood
1997 β€’ PC
Pixel8Games 91% Users β€”
Horror with attitude
Bruce Lee cover
Bruce Lee blended martial arts, platforming, and exploration into something quietly special.
Bruce Lee
1984 β€’ Amstrad β€’ BBC β€’ Commodore 64 +1 more
Pixel8Games 84% Users β€”
Be water, my friend.
Pyjamarama cover
Pyjamarama (1984) turned bedtime into a surreal obstacle course, starring Wally Week as he sleepwalked through his own house in stripy pyjamas.
Pyjamarama
1984 β€’ Amstrad β€’ Commodore 64 β€’ Spectrum
Pixel8Games 68% Users β€”
Sleepwalking chaos
Marble Madness cover
Marble Madness (1984) looked cute until the timer started screaming and your marble began sliding like it hated you.
Marble Madness
1984 β€’ Amiga β€’ Amstrad β€’ Arcade +6 more
Pixel8Games 74% Users β€”
Don't blink!
Impossible Mission cover
Impossible Mission (1984) politely greeted players with an ominous β€œStay awhile… stay forever!” before immediately trying to kill them.
Impossible Mission
1984 β€’ Amiga β€’ Amstrad β€’ Commodore 64
Pixel8Games 90% Users β€”
Timing is everything
Tetris cover
Tetris was the sort of game that looked like office software, then quietly stole entire evenings.
Tetris
1984 β€’ Amstrad β€’ Commodore 64 β€’ PC
Pixel8Games 80% Users β€”
One more piece
Raid Over Moscow cover
Raid Over Moscow (1984) served Cold War panic as an arcade sampler platter: launch the interceptor, dodge defences, blow the silos, then head for the Kremlin like you'd lost a bet.
Raid Over Moscow
1984 β€’ Amstrad β€’ Apple II β€’ Atari 8-bit +2 more
Pixel8Games 80% Users β€”
The empire strikes back
Super Mario Bros. cover
Super Mario Bros began with a plumber, a mushroom, and a simple goal, then quietly redefined platform gaming forever.
Super Mario Bros.
1985 β€’ NES
Pixel8Games 93% Users β€”
One plumber. Endless legacy.
Maniac Mansion cover
Maniac Mansion (1987) invited you to pick a trio of teenagers and trespass into the Edison household, where every room hid a gag, a trap, or a way to accidentally doom your friends.
Maniac Mansion
1987 β€’ Amiga β€’ Apple II β€’ Atari ST +3 more
Pixel8Games 79% Users β€”
Break in, think
Gryzor (aka Contra) cover
Gryzor (1987) strapped a machine gun to your thumbs and dared you to run right, shoot everything, and still look cool doing it.
Gryzor (aka Contra)
1987 β€’ Amstrad β€’ Arcade β€’ Commodore 64 +1 more
Pixel8Games 83% Users β€”
Run. Gun. Regret.
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