Daily Pick

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Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Gilligan's Gold cover
Gilligan's Gold (1984) sent you scrambling through a three-screen mine, hauling sacks of gold back to a wheelbarrow while outlaws tried to turn payday into a funeral.
Gilligan's Gold
1984 • Amstrad • Commodore 64 • Spectrum
Pixel8Games 62% Users -
A man with a cart of gold
Duke Nukem 3D cover
Duke Nukem 3D (1996) swaggered into the shooter scene chewing bubblegum and kicking ass.
Duke Nukem 3D
1996 • Mega Drive • PC
Pixel8Games 91% Users -
No manners. No mercy.
Roland on the Ropes cover
Roland on the Ropes (1984) sent Amstrad's unlucky hero scrambling through a pyramid packed with ropes, treasure, ghosts, mummies, spiders, and absolutely no health-and-safety inspector.
Roland on the Ropes
1984 • Amstrad • Commodore 64 • Spectrum
Pixel8Games 67% Users -
I'll protect you from the hooded claw
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 • Arcade
Pixel8Games 79% Users -
Shift up, survive
Nonterraqueous cover
Nonterraqueous (1985) dropped you onto a hostile planet as a floating robot seeker with one job: find the master computer and destroy it.
Nonterraqueous
1985 • Amstrad • Commodore 64 • Spectrum
Pixel8Games 69% Users -
Lost in 1,000 screens
Micro Machines cover
Micro Machines (1991) shrank racing down to tabletop size and somehow made breakfast tables more dangerous than Silverstone.
Micro Machines
1991 • Amiga • Mega Drive • NES
Pixel8Games 70% Users -
Small engines, big trouble
Jimmy White's Whirlwind Snooker cover
Jimmy White's Whirlwind Snooker (1991) swaggered onto the 16-bit scene like a pub-hero with a brand-new cue - loud, quick, and convinced every pot was on.
Jimmy White's Whirlwind Snooker
1991 • Amiga • Atari ST • Mega Drive +1 more
Pixel8Games 80% Users -
Right on cue
Doom cover
Doom started as a quiet Mars assignment and immediately escalated into shotguns, demons, and a full-blown trip to Hell.
Doom
1993 • PC • PS1 • SNES
Pixel8Games 94% Users -
One hell of a blast.
Star Wars: Dark Forces cover
Star Wars: Dark Forces (1995) handed you a blaster, parked the lightsaber, and proved the galaxy had room for a proper first-person shooter.
Star Wars: Dark Forces
1995 • PC
Pixel8Games 87% Users -
The Force is strong in this one
Target Renegade cover
Target: Renegade (1988) strutted in like a street brawler with a bad attitude and a worse neighborhood.
Target Renegade
1988 • Amstrad • Commodore 64 • NES +1 more
Pixel8Games 75% Users -
Street justice, cheap shots
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 • PC
Pixel8Games 90% Users -
Six degrees of panic
Speedball 2: Brutal Deluxe cover
Speedball 2: Brutal Deluxe took the idea of a friendly sports match, threw it out of an airlock, and replaced it with metal armour and flying elbows.
Speedball 2: Brutal Deluxe
1990 • Amiga • Atari ST • Commodore 64
Pixel8Games 83% Users -
Enjoy a clean break
Sorcery cover
Sorcery (1984) flung you across up to 40 flip-screen fantasy scenes as a last-ditch wizard, trying to rescue your kidnapped mates before the timer and your energy bar both had a tantrum.
Sorcery
1984 • Amstrad • Commodore 64 • MSX
Pixel8Games 81% Users -
It's a kind of magic
Prince of Persia cover
Prince of Persia (1989) locked you beneath a palace, started a sixty-minute timer, and expected elegance under pressure.
Prince of Persia
1989 • Amstrad • Apple II • PC
Pixel8Games 92% Users -
Hardcore Parkour
Crash Bandicoot cover
Crash Bandicoot (1996) helped give Sony's new PlayStation a mascot with attitude and platforming built to show off 3D hardware.
Crash Bandicoot
1996 • PS1
Pixel8Games 88% Users -
Putting a new spin on it
Metal Gear Solid cover
Metal Gear Solid (1998) smuggled blockbuster drama into your PS1 memory card, then told you to stop shooting and start sneaking.
Metal Gear Solid
1998 • PS1
Pixel8Games 92% Users -
Stealth with swagger
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