Daily Pick

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Rise of the Triad cover
Rise of the Triad (1994/95) took the Wolfenstein-style corridor shooter, chugged a can of soda, then started doing backflips.
Rise of the Triad
1994 β€’ PC
Pixel8Games 86% Users β€”
Ludicrous gibs!
Maniac Mansion cover
Maniac Mansion (1987) invited you to pick a trio of teenagers and trespass into the Edison household, where every room hid a gag, a trap, or a way to accidentally doom your friends.
Maniac Mansion
1987 β€’ Amiga β€’ Apple II β€’ Atari ST +3 more
Pixel8Games 79% Users β€”
Break in, think
Super Mario Bros. cover
Super Mario Bros began with a plumber, a mushroom, and a simple goal, then quietly redefined platform gaming forever.
Super Mario Bros.
1985 β€’ NES
Pixel8Games 93% Users β€”
One plumber. Endless legacy.
Pyjamarama cover
Pyjamarama (1984) turned bedtime into a surreal obstacle course, starring Wally Week as he sleepwalked through his own house in stripy pyjamas.
Pyjamarama
1984 β€’ Amstrad β€’ Commodore 64 β€’ Spectrum
Pixel8Games 68% Users β€”
Sleepwalking chaos
Tetris cover
Tetris was the sort of game that looked like office software, then quietly stole entire evenings.
Tetris
1984 β€’ Amstrad β€’ Commodore 64 β€’ PC
Pixel8Games 80% Users β€”
One more piece
Gryzor (aka Contra) cover
Gryzor (1987) strapped a machine gun to your thumbs and dared you to run right, shoot everything, and still look cool doing it.
Gryzor (aka Contra)
1987 β€’ Amstrad β€’ Arcade β€’ Commodore 64 +1 more
Pixel8Games 83% Users β€”
Run. Gun. Regret.
Kick Off 2 cover
Kick Off 2 cheerfully ignored the idea of "fun for everyone" and instead demanded absolute mastery or total humiliation.
Kick Off 2
1990 β€’ Amiga
Pixel8Games 78% Users β€”
There's only one Dino Dini!
Batman: The Movie cover
Batman: The Movie (1989) wasted no time brooding, throwing players straight into Gotham's grime with surprising confidence for an '80s movie tie-in.
Batman: The Movie
1989 β€’ Amiga β€’ Amstrad β€’ Commodore 64 +1 more
Pixel8Games 87% Users β€”
Fear is the tool. Justice is the Knight.
Duke Nukem 3D cover
Duke Nukem 3D (1996) swaggered into the shooter scene chewing bubblegum and kicking ass.
Duke Nukem 3D
1996 β€’ Mega Drive β€’ PC
Pixel8Games 91% Users β€”
No manners. No mercy.
Marble Madness cover
Marble Madness (1984) looked cute until the timer started screaming and your marble began sliding like it hated you.
Marble Madness
1984 β€’ Amiga β€’ Amstrad β€’ Arcade +6 more
Pixel8Games 74% Users β€”
Don't blink!
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 β€’ PC
Pixel8Games 90% Users β€”
Six degrees of panic
The Way of the Exploding Fist cover
Entering a martial arts tournament at the height of the genre's mid-80s popularity, The Way of the Exploding Fist draws clear inspiration from Bruce Lee's Jeet Kune Do, reinforced by its digitised kiai sample and visual nods.
The Way of the Exploding Fist
1985 β€’ Amstrad β€’ BBC β€’ Commodore 64 +1 more
Pixel8Games 81% Users β€”
Participate in this morning's edification
Get Dexter cover
Get Dexter (aka Crafton & Xunk) dropped you into a glossy isometric sci-fi maze where an android and his tiny sidekick had to blag, dodge and gadget their way to an all-important code.
Get Dexter
1986 β€’ Amstrad
Pixel8Games 82% Users β€”
Crack the code, survive
Jimmy White's Whirlwind Snooker cover
Jimmy White's Whirlwind Snooker (1991) swaggered onto the 16-bit scene like a pub-hero with a brand-new cue - loud, quick, and convinced every pot was on.
Jimmy White's Whirlwind Snooker
1991 β€’ Amiga β€’ Atari ST β€’ Mega Drive +1 more
Pixel8Games 84% Users β€”
Right on cue
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 β€’ Arcade
Pixel8Games 79% Users β€”
Shift up, survive
Impossible Mission cover
Impossible Mission (1984) politely greeted players with an ominous β€œStay awhile… stay forever!” before immediately trying to kill them.
Impossible Mission
1984 β€’ Amiga β€’ Amstrad β€’ Commodore 64
Pixel8Games 90% Users β€”
Timing is everything
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