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1984 β€’ “Stylish, uneven” vibe

Airwolf

Kyugo / Elite Systems β€’ Action / Shooter β€’ --:-- --:--

Cello in the air

Pixel8Games Score: 57% User Score: β€” Difficulty: Punishing
πŸ‘ 0 πŸ‘Ž 0 Platforms:
Full review

Summary

Airwolf (1985) arrived fuelled by TV hype, cello solos, and the promise of airborne firepower. In the arcades, it delivered the goods: a slick horizontal shooter that captured Airwolf's speed, danger, and wide-open skies perfectly. Home computer versions, however, told a harsher story. Cramped screens, brutal difficulty, and awkward controls turned high-flying fantasy into a claustrophobic struggle for survival. The helicopter mostly looked right and peril was constant, but excitement often gave way to frustration. Airwolf soared in the arcade - and stalled badly at home.

What it does well

Excellent arcade adaptation, strong atmosphere, iconic license, fast-paced shooting, and a helicopter that mostly looked spot on.

Where it falls short

Home versions felt cramped, excessively difficult, poorly balanced, and struggled to recreate the arcade’s sense of freedom.

Verdict

A tale of two Airwolves: exhilarating arcade action undermined by unforgiving and cramped home computer conversions.