Jimmy White's Whirlwind Snooker (1991) swaggered onto the 16-bit scene like a pub-hero with a brand-new cue - loud, quick, and convinced every pot was on. It made snooker feel less like gentle geometry and more like a fast-paced highlight reel, with flashy presentation, chunky sound, and enough spin control to tempt you into stupid shots. The table played briskly, breaks came easier than they should, and the 'Whirlwind' vibe pushed you to attack rather than nurse safeties. Purists winced, but it stayed terrific fun. The AI could be cheeky, but it kept you chasing one more clearance.
Fast frames, readable controls, satisfying spin and power, lively presentation, and plenty of 'one more go' appeal.
Physics felt generous, safety play was underplayed, AI swung wildly, and serious snooker fans might crave realism.
A breezy, attack-minded snooker game that favoured fun and flair over strict simulation, but stayed addictive.